Changelog: 0.50.125369

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      Changelog: 0.50.125369

      Das lange warten hat ein Ende, hier schonmal der Changelog zu 0.50.125369

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      Größe: 1.2GB

      New Items:
          -Balaclavas (Color variants)
          -Sledge hammer
          -Brass Knuckles (Color variants)
          -SPOSN backpack
          -Derringer (Color variants)
          -Improvised Fish Trap
          -Waterproof bag (Color variants)
          -Leather sewing kit
          -Tomato seeds
          -Gardening lime
          -Rossi R92
          -Rabbit snare
          -Heat pack
          -Metal wire
          -Medical thermometer
          -AK 74 (Color variants)
          -AKS 74U (Color variants)
          -Welding Mask
          -Firefigher Uniform (Color variants)
          -Firefighter Helmet (Color variants)
          -Firefighter Pants (Color variants)
          -Skater Helmet (Color variants)

      New Mechanics:
          -You can search for feathers in chicken coops
          -Water and energy consumption tweaked
          -Player can be put to unconscious while restrained and can be restrained while he is unconscious
          -Two handed item throwing
          -Loot table changes
          -Barricading (First iteration, you are able to lock doors, state being persistent)
          -Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
          -Soaking of items in backpacks
          -Waterproof items
          -Wring items
          -Player temperature
          -Shoe degradation and comfort
          -Duct tape repair and crafting
          -Improved weather system
          -You can stitch wounds now
          -Riders jacket, military shoes, combat shoes, leather shoes, working boots can be patched using leather sewing kit
          -New animals (Hen, Goat)
          -Server time affects temperature

      New Animations:
          -New holding animations
          -New unarmed sprinting animations
          -New grenade unpinning
          -Wring animation added to wring clothes
          -New handgun animations
          -New restrain animations
          -New sitting pose for pistols, two handed and unarmed
          -New bow reload animation
          -Prone move with pistol polished

      Towns and Villages:
          -New village "Belaya Polana"
          -New town "Novaya Petrovka"  + surroundings
          -New village "Topolniki"
          -New village "Svergino"
          -New village "Berezhki"

          -New Kamensk mine
          -New Military Base near Severohrad
          -New Svergino castle
          -New "Pobeda dam"
          -Krasnostav Airfield now has a new Hangar and Office
          -Food and News Stands has been added
          -Bug fixing
          -Map optimization
          -Barrels was removed from map

          -Fixed Shadows
          -Eject Buckshots option for shotguns
          -Fixed Shadow Issues
          -Fixed Client Crashes
          -Fixed Server Crashes
          -Antihacking measures
          -Visor for gorka helmet now shows bandanas/balaclavas
          -Fireplace works at high altitude
          -Fish trap works with bait as well
          -Leaving unconsciousness while having burlap sack will keep screen dark
          -Smersh vest without backpack appearance fixed
          -You can no longer place hacksaw and sickle on shoulder
          -Telescopic baton damage texture
          -Telescopic baton won't reset its damage after open/close action
          -Breaking from restraints is now done through repeated alternated pressing of A and D keys
          -Animation and cancel action added to road flare ignition
          -Animation and cancel action added to chem-light ignition
          -Feathers combining and splitting added
          -You can add kindling and sharp sticks to fireplace
          -Performing other environment actions while on ladder or swimming removed
          -Breaking from restraints fixes
          -Attachment slot removed from skate and firefighter helmet
          -Message spamming reduced
          -Temperature is now affected by movement
          -Safer heat comfort calculation
          -Skinned animal now hides correctly when the process is completed
          -The process of skinning can be cancelled at any time
          -Status message for drowning
          -Shoe damage/wear reduced
          -Rangerfinder measures distance properly
          -And a lot more!

      Known Issues:
          -Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
          -Server crash
          -Performance deteroriation

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von „TheAgentBeard“ ()